Showing posts with label Vector. Show all posts
Showing posts with label Vector. Show all posts

Wednesday, June 12, 2013

Back from the "Not Quite" Dead

 To add more vector work to my portfolio, I revisited a concept from an old project. It was to be a side-scrolling beat 'em up in a 3D engine. I produced assets for a prototype stage (seen below), but I had also come up with some enemy designs. This guy was one of them.


At the time, I only had a few sketches of him (which I'll track down and scan), but I always wanted to complete his development. I'm also trying to add more vector work to my portfolio, so I thought I'd kill two birds with one stone. I actually have a whole slew of vector stuff from client work, but they're in NDA purgatory.

-Stage Screenshots-