Tuesday, January 7, 2014

A New Year, Another Tomorrow

Greetings ladies and germs. 2014 is upon us and the new year is bursting with possibility! Good things are on the horizon and one of which is a new animated short known as “Another Tomorrow.”




Written and directed by Antonio Aquilino Medina, Another Tomorrow is a dark comedy with a splash of horror. It’s a story that aims to tingle your spine while tickling your funny bone! Magic hands people. The tale is as follows…

Every month a village must make a terrible choice. To ensure their safety, it randomly chooses one of its own to appease the insatiable hunger of a monster. When a child refuses to be the latest sacrifice, it threatens the future of the entire village.

As a member of the production team, I’ll be providing character art and 2D animation. One of characters I’ll be handling is this little guy. “Darius the Ghost.” (Kinda sounds like one of the Gung-Ho Guns)
With a trailer coming down the pike, you’ll soon be able to help this project grow on Kickstarter! For more info, check out the website here.

Sunday, December 15, 2013

Avatar: The Last Cash Vender

A few years ago (for my employer at the time), I did some character art for a "run your own casino" Flash game. To my knowledge, the game never surfaced anywhere though. I seem to have done a lot of work on games that never saw the light of day. haha

The client requested male and female avatars with two different skins each. Given that the game was isometric, the avatars had to be constructed (and animated) in all directional views. This called for a LOT of assets.









All together now!


Friday, November 1, 2013

Bestial Botany


I wanted to have this done by Halloween, but didn't quite make it. Oh well. Happy belated Halloween! haha

Thursday, September 26, 2013

Dames, Diners, and Dead Things Pt. 2

I'd rather not resort to the 'ol redirect, but this post wound up being a bit too lengthy to replicate here.

Sooooo, lets hop on over to Lovin' Jarful!

http://burntmoth19.wordpress.com/2013/09/26/dames-diners-and-dead-things-pt-2/

Tuesday, August 13, 2013

Dames, Diners, and Dead Things


New concept, developed for an art test.  I'll cover the process (about a week in duration) in a follow-up post.

Wednesday, June 12, 2013

Back from the "Not Quite" Dead

 To add more vector work to my portfolio, I revisited a concept from an old project. It was to be a side-scrolling beat 'em up in a 3D engine. I produced assets for a prototype stage (seen below), but I had also come up with some enemy designs. This guy was one of them.


At the time, I only had a few sketches of him (which I'll track down and scan), but I always wanted to complete his development. I'm also trying to add more vector work to my portfolio, so I thought I'd kill two birds with one stone. I actually have a whole slew of vector stuff from client work, but they're in NDA purgatory.

-Stage Screenshots-